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05

Number Star Journey
For Primary and Intermediate ages
Number of players: 1, 2, or 2 teams
What you need: Cards-(Ace=1) through 6, 1 die, crayons or colored pencils, paper.
What to do: Shuffle cards. Randomly arrange four columns with six cards face up in each. Each player or team draws a five-pointed star on a piece of paper, numbering the points 1-5. Player(s) roll the die and try to take away all the cards before coloring all five star points.
Example: A player rolls the die. The player or team takes away any card or combination of cards that equals the die. Only cards at the bottom of each column may be taken away. Addition, subtraction, or a combination of the two may be used, but a maximum of only three cards may be removed in one turn. For example, a 3 is rolled. The bottom cards are 2, 1, 4, 6. Cards 2 and 1 are removed, leaving two new bottom cards for the first two columns. If a player or team cannot remove any cards, one point of their star must be colored in. Play continues until a whole star is colored. Make four new columns as needed, or play a designated length of time.
Variation: Allow multiplication and division to be used.

High or Low
For grades 3 and up
Number of players: 2
What you need: Cards (Ace=1) through 9, die, paper, pencil
What to do: One player rolls the die to determine if players will build the smallest or largest number. An odd-numbered roll means create the smallest number, an even roll means create the largest number. Players draw four cards each and make their numbers. They then verbalize their numbers to their opponents.
Example: An even number is rolled, meaning the largest number possible is to be created. Player 1 draws 2, 4, 6, 1. Player 2 draws 3, 5, 1, 9. Player 1 makes 6421. Player 2 makes 9531. Players verbalize the numbers. Player 2 has the largest number and scores a point. Players continue with new cards each turn until a set number of points is reached.
Variation: Use five or six cards for numbers in the 10,000's or 100,000's.

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